'Too Lewd!' Update 0.4.5
Hello all!
Are you ready for an EXTREME update of ‘Too Lewd!’?
This month’s new scenes complete the content for the Knight and the Goblin Milkmaid in Old Town, adding the ‘Extreme’ option to their seduction stack. The knight will have her limits tested, while the goblin… well, I think you can all guess what’s going to happen with the goblin. These options require Luna’s Restraint to be relatively low (< 50), so you may want to make sure you have her Lust up before you start grinding to find them.
In addition, I have written and added a stack of conversation topics for the residents of Old Town (Merchant, Blacksmith, Innkeeper) the same as exist for the residents of the Bocks and Mansion. This will give you a bit more background on Blue Bells as well as some more perspective on them as characters.
I hope you enjoy!
Edit: There were some bugs. A fix has been uploaded.
Files
Get Too Lewd!
Too Lewd!
Lovecraft meets Ghibli in this Corruption Visual Novel/Management Sim!
Status | In development |
Author | Heedless |
Genre | Visual Novel |
Tags | Adult, breast-expansion, corruption, expansion, Female Protagonist, growth, Lesbian, Lewd, NSFW, transformation |
Languages | English |
Accessibility | Subtitles, High-contrast |
More posts
- Too Lewd update 0.4.6 (giant update!)3 days ago
- 'Too Lewd!' Update 0.4.459 days ago
- Too Lewd! (update 0.4.3)87 days ago
- 'Too Lewd!' New demo release!Dec 15, 2024
- Too Lewd update 0.4.2!Dec 03, 2024
- 'Too Lewd!' 0.4.1.2 (bug fix)Nov 11, 2024
- 'Too Lewd!' update 0.4.1: Old Town regionNov 05, 2024
- Too Lewd update 0.3.20 (full Duke to Duchess storyline!)Oct 01, 2024
- 'Too Lewd!' Update 0.3.19Sep 04, 2024
Comments
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Hi, nice game, I found some bugs.
- Lilibeth shows up as guest as soon as the Dock introduction with her plays.
- Blacksmith mentions you rescuing her from Lilibeth
even if that hasn't actually happened yet.
Thanks for letting me know!
Seducing Rita, the Blacksmith, doesn't work after doing the Chaste option. It'll highlight if you mouse-over it, but clicking does nothing.
Also, selecting [Talk to Rita] and then selecting [Done] switches it to Elisa's dialog options (Talk to Elisa, Seduce, Leave).
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There's a typo in one of Calum's new dialogs.
Talk to Calum > People > People: Compact > Softborn: "Nope, never me her." Guessing it should be met.
I looked into the code, it looks like the jump in one of the conditions to seduce the blacksmith is commented out (also says jump seducedockmaster which is probably the wrong label to jump to, also uses dock master in a couple of the conditions which probably also need to be updated).
Another issue I found was exploring in old town will crash the game if you run out of options since there is no label for oldtown_random_restore which the code tries to jump to
Thanks for the feedback guys, I will check things out and upload a fix as soon as I am able.
Okay, lol. So, the exploration bug had me worried because that function has been implemented *forever* and I never had a problem. The thing is though, that "oldtown_random_restore" only gets called if you have run the three event types (good, bad, neutral) down to exactly 0 left in each without triggering one of them to restore individually! A very rare circumstance
I have pseudo-fixes for the issues (I don't know exactly what expected behavior was but I made the changes needed to keep things from crashing and move forward with the story). I'm happy to share them if needed
Thanks, but I’m good. The versions I’ve now put up should resolve everything that’s been raised :)